A government panel has adopted a proposal for regulatory changes that would block plans by discount mobile carrier Ymobile Corp. to offer fourth-generation wireless services. The proposal sets new conditions under which the communications ministry plans to allocate frequency bands for 4G services later this year. Under the previous conditions, a company with a parent that holds one-third or more of its voting rights was forbidden from applying for frequency bands at the same time as its parent because they are regarded as belonging to one group.
Japanese high school girls are averaging three hours per day during the week using smartphones and other mobile phones, a survey by the Internal Affairs and Communications Ministry has revealed. Daily phone time among girls stood at 186.9 minutes, on average, compared with 132.7 minutes for boys, according to the survey released on Thursday.
The rate of smartphone users among students owning mobile phones at elementary, junior high and high schools in Japan stood at 56.8 pct in late 2013, up 20.8 percentage points from a year earlier, a Cabinet Office survey showed Wednesday. The rate stood at 82.8 pct for high school students, up 26.9 points, 47.4 pct for junior high students, up 22.1 pct, and 13.6 pct for elementary school children, up 6.0 points.
Long under siege from Facebook, Twitter, and more recently, the semi-social Line, and confronted by a shift toward more open and international social networking preferences, Japan’s native mixi has signaled what looks a lot like retreat: it’s been announced that they will effectively merge with istyle, an online marketing company best known for its cosmetics sales site, @cosme.
There is big money to be made on games and other apps for mobile devices around the world. There has been a change at the top of the most profitable countries for apps with Japan taking the top spot. Previously, the top country for mobile app revenues was the US. Japanese consumers spent 10% more on apps than consumers in the US did in October.
Line has announced it’s added another 100 million people to its registered user count in just four months, pushing it past the 300 million user mark globally. It revealed the new numbers at a press conference today in Tokyo, attended by TechCrunch Japan. The messaging app platform maker, which started off in Japan back in 2011 — devises a series of cute sticker characters to attract an initially young user-base.
In a country that has no shortage of vending machines, Google Japan has decided to join the fray. The company has announced three dedicated Google Play machines that will each sell 18 different gaming titles, which are a mix of free-to-play and paid-for titles. To use the machines, you'll need a smartphone running Android 4.0 and NFC -- and that's about it.
Over the last decade, people’s behavior during their daily train ride has completely changed. In the past, Japanese were known to be avid readers of paperbacks (bunko) and manga magazines, and would do so even on Tokyo’s notoriously crowded trains. Now, however, it is rare to spot someone on the train who is not staring into their cellphone. A large amount of them are playing social games.
NTT DoCoMo, Japan's largest mobile carrier, will use location data from its 61.5 million subscriber devices to build a platform that monitors traffic conditions across the country. DoCoMo said it will leverage its access to massive amounts of location data to build a cloud platform of traffic information on which services can be built.
Apple investors focus heavily on growth opportunities in China; but what about another neighboring Asian country? Is Apple overlooking iPhone growth potential in Japan? Japan's largest wireless carrier NTT DoCoMo has now expressed interest in carrying the iPhone, after the company has been losing subscribers to rivals that do offer Apple's device.